starLogo


i shoulda been a new media major.

i'm finding starLogo completely fascinating. i don't quite understand how parallel processing works, but the massive simulation aspect of SL is infinitely intriguing. six of seven lines of simple code produce colliding universes or pulsing stars. i guess it's weird that anything massive in number and scale we immediately compare to the universe at large in order to ground our perceptions.

been thinking a lot about emergent behaviour and parallel processing. emotional responses and collisions work in parallel processing i guess. if one person is ecstatic and another is completely depressed, the dual sympathy will factor both emotional responses. we get irritated with people who can't monitor their own emotions to at least find common ground with ours. so we process in parallel using subtleties in body posture, intonation, movement, etc.

and fruityloops is cool too. used starLogo & fruityLoops (FL Studio now i guess) to make the summertech opening film. 30 seconds of motion in 4 days is kinda neat. another film using SL is busting its way through, along with about a hundred other projects..

Posted: Wednesday - August 03, 2005 at at 05:51 PM     |


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